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CIBC:Documentation:SCIRun:Reference:SCIRun:ConvertFieldsToTexture

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ConvertFieldsToTexture

Information

Package: SCIRun
Catagory: Visualization
Author(s): Kurt Zimmerman, Milan Ikits, Michael Callahan
Status: Supported in latest version
Version: 3.0

Description

Summary

This module builds a 3D Texture for use with an OpenGL volume renderer.

Detailed Description

The ConvertFieldsToTexture module is used to create 3D volume textures for use by the ShowTextureSlices, ShowTextureSurface and ShowTextureVolume modules. The two inputs are a scalar LatVolField and an optional vector LatVolField that are packed into an appropriate texture. Both fields must have the same dimensionality. The Gradient Magnitude Field input port is used for lighting and ColorMap2 filtering, and is only required if those two features are to be used. It can be computed from the scalar field using the CalculateGradients module if needed. See also the CalculateLatVolGradientsAtNodes module.


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